sparkfist is a small indie game studio.
We make punchy, pick-up-and-play games: simple ideas, polished until they feel great to play.
How we make games
Games first
Open it and play. No accounts to make, nothing in the way between you and the fun part.
Simple at the core
One clear idea per game, the kind you understand in a single turn and keep chasing for a hundred more.
Feel is everything
The bounce, the boom, the little screen shake. We polish until it feels great in your hands.
One cannon, two lives.
2018
Cannonball Breakers is born
A little arcade game made in GameMaker about firing a volley of cannonballs into a tide of crates. It reached version 0.3.0, and the idea stuck around.
2026
Rebuilt from the ground up
Cannonball Breakers comes back in 3D with new power-ups, new crates, changing weather and online leaderboards. Android first, iOS to follow.
Next
Something new
The next game is already on the workbench.
Say hello.
Questions, ideas, bug reports or press: we read everything.